bsd layout Idea so far. inner circle will be a garden-like area. the ring will be rooms white for dividing walls red for walkways
I decided to trek to the top of the mountain. found a good spot to build an entrance to a base in that part of the mountains (the hanging chunk in the first pic)
added terrain control, now I’m playing in a world that is basically twice as deep as vanilla, ores adjusted to spawn accordingly.
its still a lot harder. I think this has to do with how mobs work, because if you are deep then they won’t spawn on the surface (consequently, caves are a lot harder because they are absolutly full of mobs
what you add will be whats on the sign. and I’ll update with screen shots when I can